This update mostly includes game play updates to re-balance some elements, but also includes a few fixes.
Changes
- Added enemies to the end of the first level.
- Introduced rapid-fire power-up at level 1 instead of level 2.
- Moved shield power-up from level 1 to a later level.
- Introduced atomic power-up at level 2, much earlier than previously.
- Balanced boss strength.
- Adjusted boss encounters.
- Adjusted strength of the burst “shotgun” power-up.
- Bosses are now introduced away from edges of arena.
- Fix depth issue with respect to players and enemies.
- Adjust multiplayer split-screen visibility to the equivalent for single player. You can now see further.
- Fix crash when a steam leaderboard name uses non-typical characters (i.e. TM, etc.).